Patch Overview
An overview with all patch changes in Port Royale 3 – changelog.
As soon as a new patch is available, it will be offered to download – in case you are online.
Port Royale 3 Version 1.2 – 17. July, 2012
Some bug fixes in various features, such as:
– Various random crashes fixed
– Various issues with Steward and Routes fixed
– Various updates applied to missions
– Some display issues and typos fixed
A number of community requested improvements have been added:
– Advisor hints are less frequent and more appropriate
– Shipyard, even when the player’s rank has raised, still offer small vessels for sale
– You know see your reputation improve when you hunt pirates and destroy pirate lairs
– Looting towns is now more rewarding
– Mission rewards for commodities transport missions has been leveled
– You now have access to more missions – essentially missions given by Governors – and even sabotage missions
– The steward may now also buy commodities
– You may click on citizens (and listen to their feedback about the current situation)
– If a town needs construction materials, the price for those materials also increases on the market
– When you play on your own, you may now choose your own color
– You now have access to more starting options when you play a Free Game
– You may now set game speed to 0
– Player convoys may now only be set on Patrol mode in your own town to protect it (if that convoy is fighting, no one else can attack the town)
– Convoys on Patrol will automatically optimize their fighting power after each battle they win
– Shipyards in player towns will now have more frequently vessels to sell
– Doubled the view range of convoys
– Special buildings can now only be built when the player achieves a specific rank
Some improvements have been made to naval battles:
– Explosive barrels are easier to use as they last longer
– Explosive barrels have a larger range
– You may now also use the middle mouse button to dispatch explosive barrels
– Sail damage now has bigger impact (and makes boarding easier)
New features:
– Try your luck to make some money in Taverns
– The Treasure fleet is implemented: convoys are easily spotted on the sea map and transport a lot of gold (especially when going back to Europe)
– More animated portraits, for instance for reports from town administrators and viceroys
– Two new commercial routes strategies are available to either distribute resources among warehouses or to centralize them in one warehouse
– The strategy Empty warehouse now empties only the first warehouse on the route
– You may now use an Xbox gamepad to play Port Royale 3
– If, on the sea map, you click on a town using the middle mouse button, the building menu for that town will open and you don’t have to go into that town anymore to build things
Port Royale 3 Version 1.1.4 – 06. June, 2012
– Sometimes it could happen, that time stopped one year after a marriage.
– A rare bug causing the game to crash has been fixed which had to to with pirate hideouts
– Pirate now have more places to hide at
– Pirates now need more time to build up new ships and convois after a defeat
Port Royale 3 Version 1.1.3 – 22. May, 2012
– Fixed an issue with time freezing in some rare circumstances (affected savegames should resume the game normally)
– No reputation loss for player patrol convoys attacking military convoys
– Fixed a rare crash occuring in the chronicle display (F1)
– Pirate hideouts are now revealed by following and observing their convoys
– Reduced the amount of spoken advisor messages – new messages are triggered for new events in the log (F2) only
– Increased the reward for plundering towns
– Fixed an issue with trade route balance display
Port Royale 3 Version 1.1.2 – 08. May, 2012
– Fixed Autosave feature when loading game from main menu
– Fixed issues with LAN multiplayer mode
– Fixed achievements registering incorrectly
Port Royale 3 Version 1.1 – 03. May, 2012
– New: 50 Achievements
– New: Added text chat (hotkey C) with history (H) for multiplayer matches
– New: Progress notifications for other players in multiplayer matches
– New: Downloadable content from other players is now being displayed in the game
– New: Patrol modes can now be configured in multiplayer matches
– Improved: Sea battles for multiplayer matches (battle timer, plundering, etc.)
– Improved: Desert city visuals
– Improved: More ships being offered from shipyards
– Various bugfixes and optimizations